3D Graphics Programming with QuickDraw 3D 1.5.4
Previous | QD3D Book | Overview | Chapter Contents | Next |
typedef unsigned char TQ3Uns8; /* 1 byte unsigned integer */
typedef signed char TQ3Int8; /* 1 byte signed integer */
typedef unsigned short TQ3Uns16; /* 2 byte unsigned integer */
typedef signed short TQ3Int16; /* 2 byte signed integer */
typedef unsigned long TQ3Uns32; /* 4 byte unsigned integer */
typedef signed long TQ3Int32; /* 4 byte signed integer */
typedef struct TQ3Uns64 { /* for the Mac OS */
unsigned long hi;
unsigned long lo;
} TQ3Uns64; /* 8 byte unsigned integer */
typedef struct TQ3Uns64 { /* for Windows */
unsigned long lo;
unsigned long hi;
} TQ3Uns64; /* 8 byte unsigned integer */
typedef struct TQ3Int64 { /* for the Mac OS */
signed long hi;
unsigned long lo;
} TQ3Int64; /* 8 byte signed integer */
typedef struct TQ3Int64 { /* for Windows */
unsigned long lo;
signed long hi;
} TQ3Int64; /* 8 byte signed integer */
typedef float TQ3Float32; /* 4 byte floating point number */
typedef double TQ3Float64; /* 8 byte floating point number */
typedef TQ3Uns32 TQ3Size;
Previous | QD3D Book | Overview | Chapter Contents | Next |